UWP 037 | Utilizing the VisualStateManager to Create Adaptive Triggers

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Adapting to the device size is one of the key promises of the Universal Windows Platform to create apps that run universally across all Windows devices. This video demonstrates the basic building block required to create layouts that are adaptive to the screen resolution that they’re running on.

Lesson source code: https://github.com/Windows-Readiness/…

Full series source code: https://github.com/Windows-Readiness/…